* installing *source* package ‘gamlr’ ... ** package ‘gamlr’ successfully unpacked and MD5 sums checked ** using staged installation ** libs using C compiler: ‘clang version 18.1.4’ make[1]: Entering directory '/data/gannet/ripley/R/packages/tests-clang/gamlr/src' /usr/local/clang18/bin/clang -I"/data/gannet/ripley/R/R-clang/include" -DNDEBUG -isystem /usr/local/clang18/include -I/usr/local/clang/include -DRPRINT -fpic -O3 -Wall -pedantic -Wp,-D_FORTIFY_SOURCE=3 -c gamlr.c -o gamlr.o /usr/local/clang18/bin/clang -I"/data/gannet/ripley/R/R-clang/include" -DNDEBUG -isystem /usr/local/clang18/include -I/usr/local/clang/include -DRPRINT -fpic -O3 -Wall -pedantic -Wp,-D_FORTIFY_SOURCE=3 -c gui.c -o gui.o /usr/local/clang18/bin/clang -I"/data/gannet/ripley/R/R-clang/include" -DNDEBUG -isystem /usr/local/clang18/include -I/usr/local/clang/include -DRPRINT -fpic -O3 -Wall -pedantic -Wp,-D_FORTIFY_SOURCE=3 -c init.c -o init.o /usr/local/clang18/bin/clang -I"/data/gannet/ripley/R/R-clang/include" -DNDEBUG -isystem /usr/local/clang18/include -I/usr/local/clang/include -DRPRINT -fpic -O3 -Wall -pedantic -Wp,-D_FORTIFY_SOURCE=3 -c lhd.c -o lhd.o /usr/local/clang18/bin/clang -I"/data/gannet/ripley/R/R-clang/include" -DNDEBUG -isystem /usr/local/clang18/include -I/usr/local/clang/include -DRPRINT -fpic -O3 -Wall -pedantic -Wp,-D_FORTIFY_SOURCE=3 -c vec.c -o vec.o /usr/local/clang18/bin/clang -shared -L/usr/local/clang/lib64 -L/usr/local/clang18/lib -L/usr/local/clang18/lib/x86_64-unknown-linux-gnu -L/usr/local/gcc13/lib64 -L/usr/local/lib64 -o gamlr.so gamlr.o gui.o init.o lhd.o vec.o make[1]: Leaving directory '/data/gannet/ripley/R/packages/tests-clang/gamlr/src' make[1]: Entering directory '/data/gannet/ripley/R/packages/tests-clang/gamlr/src' make[1]: Leaving directory '/data/gannet/ripley/R/packages/tests-clang/gamlr/src' installing to /data/gannet/ripley/R/packages/tests-clang/gamlr.Rcheck/00LOCK-gamlr/00new/gamlr/libs ** R ** data ** inst ** byte-compile and prepare package for lazy loading ** help *** installing help indices ** building package indices ** testing if installed package can be loaded from temporary location ** checking absolute paths in shared objects and dynamic libraries ** testing if installed package can be loaded from final location ** testing if installed package keeps a record of temporary installation path * DONE (gamlr)